Thursday, 19 April 2018

Theorists in a nutshell 

Blumler and Katz
Uses and gratification theory 
information 
personal identity 
Entertainment 
Social interaction 

Stuart Hall- Reception theory
preferred/ dominant reading 
Negotiated reading 
oppositional reading 

Mulvey- Male Gaze 
camera is male pov
women either erotic object for characters or audience 

Earp and Katz- Tough Guise 
Media represents masculinity as aggressive, dominant and violence

Barthes
Action codes hints to the audience what is to come 
Enigma codes create questions

Levi Strauss
Conflict (the root of any narrative) is offered by binary opposites 

Propp 
There are 8 character types who serve narrative in some way 
The Hero- the one who is on a quest 
The Villain- the one who works in opposition to the hero 
The Princess- the one that the quest is for 
The Dispatcher- the one who sends the hero on the quest 
The Donor- the one who gives the hero something to help them on the quest 
The Helper- the one who assists the hero on the quest
The Father- the one that rewards the hero 
False Hero- the one who appears to be helping the hero but is unmasked as a fraud 

Todorov 
Every narrative is essentially:
Equilibrium 
Disruption 
Resolution 
New Equilibrium 




No comments:

Post a Comment

overview of Assassin's Creed

https://www.slideshare.net/secret/e6IJCPxXAmpV5a